Luthir wrote:Well, that might be so in normal life. But how many people in RL do you see getting 'heal'ed, resurrected, and things like that? After all, resurrection generates a whole new body - maybe a much younger version of the old one?
As far as 3.5 D&D goes, there's pretty much nothing at all that's intended to be able to extend a character's lifespan. Well, besides not doing stupid things like getting killed.
It's always been my impression that this was done on purpose. No spells, no magic items... There's some classes that effectively stop aging at high levels (they don't get weaker, slower, etc.), but they still die when their time is up. The only thing that comes to mind (besides, say, lichdom) is an obscure prestige class that lets nonelves live a bit longer.
Resurrection
is supposed to create a whole new body, and, arguably, it could be a younger version of one's self. But would you really want to get knocked back in years after a Resurrection? If your new body was from before you even began adventuring... Decades of physical training, gone just like that.