Counterspell

A place to suggest new commands, feats, skills, ...
Post Reply
User avatar
Grenwyn
Sword Grand Master
Sword Grand Master
Posts: 371
Joined: Mon Dec 17, 2007 8:22 pm

Counterspell

Post by Grenwyn » Mon May 16, 2011 12:29 am

There's a helpfile for counterspell, but as near as I can figure, it isn't actually functional in-game. (All my wizard gets is a blank "Huh?" when he tries the syntax given in the helpfile.)

I have a couple thoughts about it.

First, without using aliases, only a speed demon or a trigger is going to be able to spit out "counterspell bandit 'magic missile'" between the time "you guess a bandit is casting magic missile" and the time the magic missile actually hits you. (Aliases might help, I suppose, if you knew what to expect.)

Second, is there a way we could connect it to the auto command [under discussion in another thread]? So that it automatically tries to counterspell your opponent's spells, if you have the correct one prepared (and know via spellcraft what is being cast)?
Kalahani Ka'uhane
Gottschalk, Witchdoctah
Orplar
Sword Grand Master
Sword Grand Master
Posts: 697
Joined: Tue Feb 01, 2005 4:33 pm
Location: Forests of Fearun

Re: Counterspell

Post by Orplar » Mon May 16, 2011 4:11 am

I believe 'auto counterspell' is already a feature of the auto command? I'm just not certain if it's functional.
"Be bold and let your feet guide you upon your own path. With any Luck, you'll wind up in a fabulous place. Work upon your skills, perfect them. You will be rewarded as you want" - Orplar Leafall, Lucks Guide
Post Reply