Armour in the face and neck locations
Posted: Tue Oct 26, 2010 11:28 am
Right now there are a decent number of items that are coded as armour and worn in the face and neck locations. As such, they don't have any impact on armour class. I have a few ideas for what to do with them:
1) If armour worn in a face or neck location is of at least the same AC as that on head, each boosts head AC by one. (Severing of the head being so important, this might make them valuable.)
2) Neck armour reduces chance of having head severed
3) Armour worn in the face location (I was going to say anything, but not tattoos, certainly, so not just anything) prevents dirtkick and gouge
Other ideas, or thoughts on these?
1) If armour worn in a face or neck location is of at least the same AC as that on head, each boosts head AC by one. (Severing of the head being so important, this might make them valuable.)
2) Neck armour reduces chance of having head severed
3) Armour worn in the face location (I was going to say anything, but not tattoos, certainly, so not just anything) prevents dirtkick and gouge
Other ideas, or thoughts on these?