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[Command] Spells #

Posted: Fri Apr 08, 2011 9:50 pm
by Echet
Typing the spells command when trying to find out what spells you can learn, and how well you know them can produce quite a bit of spam, especially at higher levels. Would it be possible to modify the spells command so that you can add a numeric argument that causes it to display only the spells of a specific level? That would really make it easier to navigate the menu.

Re: [Command] Spells #

Posted: Sat Apr 09, 2011 9:00 am
by Eltsac
*agree on that one* :)

El

Re: [Command] Spells #

Posted: Sat Apr 09, 2011 9:38 am
by Selveem
It'd be nice if you could make an additional argument.. like

spells unknown #
or just
spells unknown

Sometimes I just want to know what spells I'm missing, not just what spells are at a specific spell level. :D

Re: [Command] Spells #

Posted: Sat Apr 09, 2011 4:34 pm
by Keltorn
Echet wrote:Typing the spells command when trying to find out what spells you can learn, and how well you know them can produce quite a bit of spam, especially at higher levels. Would it be possible to modify the spells command so that you can add a numeric argument that causes it to display only the spells of a specific level? That would really make it easier to navigate the menu.
Selveem wrote:It'd be nice if you could make an additional argument.. like

spells unknown #
or just
spells unknown

Sometimes I just want to know what spells I'm missing, not just what spells are at a specific spell level. :D
Both of those are sweet ideas. Selveem's could be applied to other areas as well, like SKILLS UNKNOWN. It's a much shorter and manageable list than SPELLS, but still!