Page 1 of 1

[SKILL] Care

Posted: Tue Sep 18, 2007 10:02 am
by Alvirin
Using aid as base skill to calculate success/failure, this skill allows you to provide care to someone's wounds.

Upon a successful aid check this skill increases the rate at which a character heals naturally his wounds, you can't use it in combat, you can't use it in yourself and you can't do anything else while taking care of someone, people in your room would see something like "character1 is taking care of character2's wounds"

Posted: Tue Sep 18, 2007 4:36 pm
by Tobias
Perhaps it could have a component as those bandages everyone see's randomly around the game?

Posted: Wed Sep 19, 2007 11:59 am
by Raona
Sounds like a mighty fine idea to me! Maybe only available if a specific body part has been hurt badly (mangled or worse)?

Posted: Wed Sep 19, 2007 12:53 pm
by Selveem
*ahems* Could we change the name to 'nurse?' *innocent/evil grin*

Posted: Wed Sep 19, 2007 5:34 pm
by Tobias
That or make it a trade -coughs- Field Surgeon -coughs-