Sleight of hand
Posted: Sun Jan 20, 2008 8:26 pm
I believe this has been suggested before but after a search through old posts, I was unable to find the topic.
Sleight of Hand would be the attempt of moving hand held objects from one location to another without the notice of other individuals. This would be considered a steathly action and therefore, noticeable with a successful spot check.
The primary class that would actually benefit from this command would be the thief class. The subtle action of placing away a handfull of coins into your hidden pocket could be invaluable when in a crowded area.
On a failed spot check, you would recieve no echo. On a successful spot check, you would see an echo much like: You notice Rawlys stealthily move a handfull of coins into a hidden pocket / You notice Rawlys stealthily move a handfull of coins from a hidden pocket.
Sleight of Hand would be based off of Wis primarily and Dex secondly. Thoughts?
Sleight of Hand would be the attempt of moving hand held objects from one location to another without the notice of other individuals. This would be considered a steathly action and therefore, noticeable with a successful spot check.
The primary class that would actually benefit from this command would be the thief class. The subtle action of placing away a handfull of coins into your hidden pocket could be invaluable when in a crowded area.
On a failed spot check, you would recieve no echo. On a successful spot check, you would see an echo much like: You notice Rawlys stealthily move a handfull of coins into a hidden pocket / You notice Rawlys stealthily move a handfull of coins from a hidden pocket.
Sleight of Hand would be based off of Wis primarily and Dex secondly. Thoughts?