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Mobile affect flags
Affect flags define more attributes of the mobile like the spells that affect them.
AFF_BLIND | Mobile is affected by blindness |
AFF_INVIS | Mobile is invisible |
AFF_DETECT_EVIL | Mobile can detect evil |
AFF_DETECT_INVIS | Mobile can detect magic |
AFF_DETECT_MAGIC | Mobile can detect magic |
AFF_DETECT_HIDDEN | Mobile can detect hidden creatures |
AFF_DETECT_BURIED | Mobile can detect buried |
AFF_SANCTUARY | Mobile is protected by sanctuary |
AFF_FAERIE_FIRE | Mobile is affected by faerie fire |
AFF_INFRARED | Mobile has infravision |
AFF_CURSE | Mobile is cursed |
AFF_POISON | Mobile is poisoned |
AFF_PROTECT | Mobile is protected by protection |
AFF_PARALYSIS | Mobile is paralyzed |
AFF_SNEAK | Mobile is sneaking |
AFF_HIDE | Mobile is hiding |
AFF_SLEEP | Mobile is affected by sleep spell |
AFF_CHARM | Mobile is charmed |
AFF_FLYING | Mobile is is flying |
AFF_PASS_DOOR | Mobile can pass door |
AFF_FLOATING | Mobile is floating |
AFF_TRUE_SIGHT | Mobile is affected by truesight |
AFF_FIRESHIELD | Mobile is affected by fireshield |
AFF_SHOCKSHIELD | Mobile is affected by shockshield |
AFF_ICESHIELD | Mobile is affected by iceshield |
AFF_BERSERK | Mobile is berserk when fighting |
AFF_WATER_BREATHING | Mobile is affected by water breathing |
AFF_GUARDIAN | Mobile wakes you if someone walks in while you sleep |