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Armour types
Armor type is value3 of an armor object; it can be written out or just written as the relevant number. Armor can only have one type. Armor types are coded in American English spelling (no 'u').
ARMOR_TYPE_NONE | 0 |
ARMOR_TYPE_BANDED | 1 |
ARMOR_TYPE_BRIGANDINE | 2 |
ARMOR_TYPE_CHAIN_MAIL | 3 |
ARMOR_TYPE_HALF_PLATE | 4 |
ARMOR_TYPE_FULL_PLATE | 5 |
ARMOR_TYPE_HIDE | 6 |
ARMOR_TYPE_LEATHER | 7 |
ARMOR_TYPE_PADDED | 8 |
ARMOR_TYPE_RING_MAIL | 10 |
ARMOR_TYPE_SCALE_MAIL | 11 |
ARMOR_TYPE_SPLINT_MAIL | 12 |
ARMOR_TYPE_STUDDED_LEATHER | 13 |
ARMOR_TYPE_CLOTH | 14 |
ARMOR_TYPE_BUCKLER | 15 |
ARMOR_TYPE_WOODEN_LIGHT_SHIELD | 16 |
ARMOR_TYPE_WOODEN_HEAVY_SHIELD | 17 |
ARMOR_TYPE_METAL_LIGHT_SHIELD | 18 |
ARMOR_TYPE_METAL_HEAVY_SHIELD | 19 |
ARMOR_TYPE_TOWER_SHIELD | 20 |
ARMOR_TYPE_CHAIN_SHIRT | 21 |
Notes
- Shields must be a shield type in order to work. A shield you intend to describe as being leather, for example, still must be one of the given types; it cannot be ARMOR_TYPE_LEATHER.
- Remember that armor classes affect PCs' abilities and should be tailored to be appropriate to your target audience.