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Cause Moderate

Necromancy
Range: Touch
Target: Offensive
Syntax: cast 'cause moderate' <target>

When laying your hand upon a creature, you channel negative energy
that causes wounds and lesions to break out on the target.

Since undead are powered by negative energy, this spell cures such
a creature of a like amount of damage, rather than harming it.

Cause Moderate causes more damage than Cause Light, but less than
Cause Serious.

Related topics...

2nd Level Cleric Spells Cause Critical Cause Light
Cause Minor Cause Serious Harm
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