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mob item drops

Posted: Mon Jul 30, 2012 4:27 am
by Cret
I suggest that there be a room inventory check when a NPC corpse decomposes or is junked/sac'd that it searches to see if the item is already on the ground in that room, if so... scrap itself, else drop onto the ground. Coins being a possible void in such a program.

This would help eliminate some of the clutter about the mud. As well as when traveling fast.. or sudden combat that you can see whats currently happening instead of needing to scroll past it all.

Re: mob item drops

Posted: Mon Jul 30, 2012 8:56 pm
by Vantaniael
Also, have all the new mobs carrying weapons been audited, that is to say mobs in beginning areas or even just prisoners and slave mobs, some of these now have weapons which seems illogical.

Re: mob item drops

Posted: Tue Jul 31, 2012 5:04 am
by Alitar
Worth noting, those slaves that now have weapons are able to deal alot more hurt upon a player than before. The simple addition of a weapon to those slaves adds significantly to their damage it seems.