$bPrintedMenuBar = true;
}
}
function printMenuJavaScript()
{
global $bPrintedJavaScript, $TEST_DIR;
if ( !$bPrintedJavaScript )
{
?>
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Player dwellings
Player characters may build a dwelling of their own. They may hire servants, and each dwelling can have a storeroom/treasury/vault in which they may store belongings. A character dwelling can be a simple cottage, a fancy villa in a city, a stronghold, a castle, or a shrine (priests). The belongings stay in the game even when the PC is not (and could be subject to looting).
They may also build a shop where they can sell things they make, loot from adventuring and the like. They can hire someone to man their store, and someone to guard the store's storeroom if they wish. Each player store has one storeroom in which they can store their stock. This stock in this store remains even when the character is not in the game and is subject to looting.
Please note that players who have a strike on any of their characters are not eligible to use the dwelling system. *Dwellings are currently not an offered feature.
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