$bPrintedMenuBar = true;
}
}
function printMenuJavaScript()
{
global $bPrintedJavaScript, $TEST_DIR;
if ( !$bPrintedJavaScript )
{
?>
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Prompt Colours
The foreground special character is: @@ Tokens for @@ are: @@x - @xBlack@w (Black) @@r - @rRed (blood)@w (Red) @@g - @gGreen@w (Green) @@O - @OOrange (brown)@w (Orange) @@b - @bDark Blue@w (Dark Blue) @@p - @pPurple@w (Purple) @@c - @cCyan@w (Cyan) @@w - @wGray (default color)@w @@z - @zDark Grey@w (Dark Grey) @@R - @RLight Red@w (Light Red) @@G - @GLight Green@w (Light Green) @@Y - @YYellow@w (Yellow) @@B - @BBlue@w (Blue) @@P - @PPink@w (Pink) @@C - @CLight Blue@w (Light Blue) @@W - @WWhite@w (White) The background special character is: ^^ Tokens for ^^ are: ^^x(z) - ^xBlack^x ^^r(R) - ^rRed^x ^^g(G) - ^gGreen^x ^^O(Y) - ^OOrange^x ^^b(B) - ^bBlue^x ^^p(P) - ^pPurple^x ^^c(C) - ^cCyan^x ^^w(W) - ^wGrey^x The tokens in brackets are the same colors, but cause the foreground color to flash. Note: If setting both foreground and background colors. The foreground must precede the background color. Example: Prompt @@Y^^b%h@@x^^r%m Will give you hit points in yellow with a blue background, and mana in black with a red background.
NOTE: The prompt features are not being developed or supported by our coders any longer as we now use the VT interface system. We recommend that all our players play with 'VT ON'. If your telnet client cannot support this then we recommend downloading ZMUD from the links page of our official site or finding a client that is VT102 complient.
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