$bPrintedMenuBar = true;
}
}
function printMenuJavaScript()
{
global $bPrintedJavaScript, $TEST_DIR;
if ( !$bPrintedJavaScript )
{
?>
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Prompt
Syntax: prompt <string> Sets your prompt to a given string. The game automatically sets your prompt when your character is created. You can use PROMPT to change your prompt to something else. If you type 'default' as the string, your prompt will be set back to the game default. Otherwise you may use any string you want. A few special characters may be embedded into the string to customize it to your player, followed by a token indicating what action to take. The first special character is: % Tokens for % are: %h - current hitpoints %m - current mana %v - current movement %g - gold held %a - your alignment %r - vnum of current room (Immortal only) %R - vnum of current room (Immortal only, and only if config +vnum is set. Shows '<#vnum> ', including trailing space) %i - Wizinvis (Immortal only, shows '(Invis Lv) ', including trailing space) %I - Raw wizinvis (Immortal only, only shows 'Lv', and only if wizinvis is active) The other special characters are: @@ - Foreground color ^^ - Background color Example: Prompt %h%m%v Will give you a prompt of current hit points, mana, and movement.
NOTE: The prompt features are not being developed or supported by our coders any longer as we now use the VT interface system. We recommend that all our players play with 'VT ON'. If your telnet client cannot support this then we recommend downloading ZMUD from the links page of our official site or finding a client that is VT102 complient.
Please see HELP PCOLORS for a list of the color tokens.
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