Search found 13 matches

by Nerre
Mon Sep 12, 2005 6:50 am
Forum:
Topic: Drizzt Wanna-bes
Replies: 44
Views: 22330

Re: RE: Drow

The only kind of drow you can make are evil ones. And as much as it might be "realistic" RP to kill a half-drow on sight, we all need to follow the pkill rules and roleplay appropriately. Just because PC Jane Doe is of a race that your PC hates is not enough reason to go lopping heads off...
by Nerre
Mon Sep 12, 2005 2:15 am
Forum: General Discussion
Topic: Clarification on Still Spell Feat
Replies: 7
Views: 3856

Isolrem wrote:lol... I first thought all the metamagic feats I trained was being used, too, and was wondering "why do they cost so little mana"

Maybe there should be a note at the help file of every such feat?
That's not a bad idea at all...
by Nerre
Mon Sep 12, 2005 2:15 am
Forum:
Topic: Drizzt Wanna-bes
Replies: 44
Views: 22330

Once I find out how much kismet it is to play a Drow (and once I get finished with a few RP story arcs that I am in) I plan on making an evil Drow.
by Nerre
Sun Sep 11, 2005 6:50 pm
Forum:
Topic: Drizzt Wanna-bes
Replies: 44
Views: 22330

Adding my two cents to this topic... ...if I were to see a half-drow, my character would be prone to kill it, as well as anyone being nice to it. They are DROW, plain and simple. I'd also like to express my disgust at anyone wanting to mimic Drizzt Do'Urden. Sure, he is a pretty cool character, but ...
by Nerre
Sun Sep 11, 2005 6:41 pm
Forum: World
Topic: Spell Customization?
Replies: 6
Views: 3984

If I remember correctly, it wasn't that is was impossible for the coders just time consuming. It took away coding time for the entire game and put it toward one character. I say let if code allows let characters spend their glory and kismet on it. Kismet should at least be checked, you don't want t...
by Nerre
Sun Sep 11, 2005 6:39 pm
Forum: General Discussion
Topic: Clarification on Still Spell Feat
Replies: 7
Views: 3856

...oh my god. I never knew that we had to set combatmodes for those feats. Good grief! I've got two or three Feats in this list!

I must have missed that. Thanks, man, thanks a bunch!
by Nerre
Sun Sep 11, 2005 6:29 pm
Forum: General Discussion
Topic: Clarification on Still Spell Feat
Replies: 7
Views: 3856

Clarification on Still Spell Feat

From the helpfile... Still Spell Feat ================ With this feat you can cast spells without gestures. Combined with the silent spell feat this makes your spell casting virtually undetectable until the spell is cast. If there is no material components for a spell you are able to cast spells wit...
by Nerre
Sun Sep 11, 2005 6:24 pm
Forum: World
Topic: Moon Elf Descriptors
Replies: 1
Views: 2118

Moon Elf Descriptors

Is there anyone around who knows of a good website that would let me build a better description for my Moon Elf than a standard, describe the features thing that I have there now?
by Nerre
Sun Sep 11, 2005 5:38 am
Forum: World
Topic: Spell Customization?
Replies: 6
Views: 3984

Hviti wrote:Maybe it could be like trademarks for trades (You can color your spells once they're GMed)?
\

That's a thought to propose to the coders.
by Nerre
Sat Sep 10, 2005 11:55 pm
Forum: World
Topic: Spell Customization?
Replies: 6
Views: 3984

Spell Customization?

I've noticed that some of the more heroic or visible magic-users (Shal Bal of Cormyr, for example) tend to color their spells to a color that they prefer, rather than to a basic spell. I was wondering if this is at all possible in-game already. If not, I'd like to suggest it as an RP perk of sorts. ...
by Nerre
Sat Sep 10, 2005 11:53 pm
Forum: World
Topic: Prepared spells
Replies: 18
Views: 9697

Considering that I have never seen a spell gain skill on my end, and I am a low-level Wizard with only two damage spells, I memorize several of the more damaging spell that I have, because that's simply the best way for me to defeat creatures. Now, once I obtain more spells, I plan on having more of...
by Nerre
Sat Sep 10, 2005 4:27 pm
Forum: General Discussion
Topic: Music Man
Replies: 2
Views: 1848

I think that this would be a good (Int,Cha) skill to have, and I believe that not only would it generate coin for bards and potentially non-bards, but that it would facilitate a new set of RP when people that aren't bards try to entertain.
by Nerre
Fri Sep 09, 2005 7:45 pm
Forum: World
Topic: Spellbooks and casting in combat
Replies: 21
Views: 11595

See, I think that if the spellbooks are pilferable, then we should find spells that can ward them from anyone but their owner. Stuff like that.