The extra attack gained via Rapid Shot should not be skill checked by second attack, but should instead take a -2 penalty to hit, the penalty also applies to and stacks with other penalties against your normal attack(s). The feat should also have a toggle since the player of the PC usually decides when they want to attempt a rapid shot and when they want to shoot normally.
Rapid Shot
Prerequisites: Dex 13, Point Blank Shot.
Benefit:
You can get one extra attack per round with a ranged weapon. The attack is at your highest base attack bonus, but each attack you make in that round (the extra one and the normal ones) takes a -2 penalty.
[FEAT/MECHANICS] Rapid Shot
- Rhangalas
- Sword Grand Master
- Posts: 374
- Joined: Tue Apr 26, 2011 12:51 pm
- Location: The Port of Shadows
[FEAT/MECHANICS] Rapid Shot
"I have a lot of beliefs... and I live by none of them."
- Louis C.K.
- Louis C.K.