Here's a little skill idea that crawled into my head whilst I was browsing my spell list. Who'd have known?
Eavesdrop would let a rogue listen in on a conversation from one room away.
Game-wise, he'd see the says/smotes in his room, but they'd be scrambled depending on how high the skill level is, like with languages.
The inspiration to this came from the clairvoyance spell, but I've never actually used it myself, so I don't know how it works.
I can imagine this skill to be a stripped down version of it though.
Eavesdrop
The problem with this is the IC consideration of distance. Even on the city scale, one room away is considered more or less 30 feet. Outside, it's approximately 30 miles. There's no ICly considerable means to be able to listen from one room to the other, through an ICly mundane means
Besides, already we have the ability to hide and sneak into a room and listen, or a wizard can use clairvoyance, or wizard eye. Those all involve something being physically in the same room, or are magical.
Besides, already we have the ability to hide and sneak into a room and listen, or a wizard can use clairvoyance, or wizard eye. Those all involve something being physically in the same room, or are magical.
"There is no safety for honest men except by believing all possible evil of evil men."
Kregor - Ranger of Tangled Trees
Rozor - Lady Luck's Duelist
Tygen - Ranger-Bard of Mielikki
Kregor - Ranger of Tangled Trees
Rozor - Lady Luck's Duelist
Tygen - Ranger-Bard of Mielikki
I thought rogues got their own version of clairvoyance, but whenever they looked in another room? Or is that a myth?
If you have knowledge, let others light their candles with it.
--Sir Winston Churchill
"This place is boring, I'm gonna go eat whatever I can find laying on the ground"
-- Hoildric
Cacie asks Larethiel 'Did that air just bow to you?
--Sir Winston Churchill
"This place is boring, I'm gonna go eat whatever I can find laying on the ground"
-- Hoildric
Cacie asks Larethiel 'Did that air just bow to you?