It might just be me, but just as a head's up and to make sure it gets to all the right people at the same time, the test port might be running into a bit of a rough patch.
Two things I've noticed; it isn't recognizing my character's builder status (for commands like aassign and download), and it seems to crash whenever I use the score command (but not account).
(On the bright side I went here to test out a (broken) script that I was experimenting with and trying to fix and it had spontaneously (?!) started working. It's probably an errant poltergeist that's causing the whole mess )
Test Port Instability
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- Sword Grand Master
- Posts: 787
- Joined: Wed Dec 20, 2006 5:28 pm
- Location: The Frozen North (Canada!)
Re: Test Port Instability
Heya, I don't know if the recent problems with the test port have only affected me or not. I rather suspect that might be the case. Anyhow, since posting here got my plight to the right ears pretty fast last time I figured it'd be worth trying again
The symptoms I'm seeing are as follows:
When attempting to use the aassign, download, and alist commands I get the response;
'Huh?'
I can, however, use the oinvoke, copyover, and goto commands normally.
For a while I was having trouble accessing help files but that seems to have cleared up so it might not be related to the aforementioned issue.
The message I was getting was 'Error while attempting to retrieve help: vector::_M_range_check'
As always, thanks in advance for your assistance with this!
The symptoms I'm seeing are as follows:
When attempting to use the aassign, download, and alist commands I get the response;
'Huh?'
I can, however, use the oinvoke, copyover, and goto commands normally.
For a while I was having trouble accessing help files but that seems to have cleared up so it might not be related to the aforementioned issue.
The message I was getting was 'Error while attempting to retrieve help: vector::_M_range_check'
As always, thanks in advance for your assistance with this!
Re: Test Port Instability
I had the same echo and have fewer abilities now (Dalvyn speculates that level requirements for some commands have changed).
"A man may die yet still endure if his work enters the greater work, for time is carried upon a current of forgotten deeds, and events of great moment are but the culmination of a single carefully placed thought." - Chime of Eons
Re: Test Port Instability
I have the same problem. My character is not high enough level to wizinvis, but I can't use goto to get to my area without it.