[Command] Spells #

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Echet
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[Command] Spells #

Post by Echet » Fri Apr 08, 2011 9:50 pm

Typing the spells command when trying to find out what spells you can learn, and how well you know them can produce quite a bit of spam, especially at higher levels. Would it be possible to modify the spells command so that you can add a numeric argument that causes it to display only the spells of a specific level? That would really make it easier to navigate the menu.
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Eltsac
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Re: [Command] Spells #

Post by Eltsac » Sat Apr 09, 2011 9:00 am

*agree on that one* :)

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Selveem
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Re: [Command] Spells #

Post by Selveem » Sat Apr 09, 2011 9:38 am

It'd be nice if you could make an additional argument.. like

spells unknown #
or just
spells unknown

Sometimes I just want to know what spells I'm missing, not just what spells are at a specific spell level. :D
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Keltorn
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Re: [Command] Spells #

Post by Keltorn » Sat Apr 09, 2011 4:34 pm

Echet wrote:Typing the spells command when trying to find out what spells you can learn, and how well you know them can produce quite a bit of spam, especially at higher levels. Would it be possible to modify the spells command so that you can add a numeric argument that causes it to display only the spells of a specific level? That would really make it easier to navigate the menu.
Selveem wrote:It'd be nice if you could make an additional argument.. like

spells unknown #
or just
spells unknown

Sometimes I just want to know what spells I'm missing, not just what spells are at a specific spell level. :D
Both of those are sweet ideas. Selveem's could be applied to other areas as well, like SKILLS UNKNOWN. It's a much shorter and manageable list than SPELLS, but still!
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