Are player-run shops an option again?Mask wrote:Player run shops
These are now fixed, and their implementation has been greatly simplified. We have some plans to make these much easier to open and run, with some additional wrinkles coming.
Player Run Shops Question
Player Run Shops Question
This land shall come to the God who knows the answer to War. -Ninety-Nine Nights
Re: Player Run Shops Question
This is in the works. More to follow.
"A man may die yet still endure if his work enters the greater work, for time is carried upon a current of forgotten deeds, and events of great moment are but the culmination of a single carefully placed thought." - Chime of Eons
- Brar
- Sword Grand Master
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Re: Player Run Shops Question
What about players who already have a shop? Will they have to open another one? or could they use again the one they have ?
Your friendly house-elf,
Brar
Brar
Re: Player Run Shops Question
Yes, they will either have to open a new one or re-use one they already have!
Seriously though, I re-connected every shop where I could find the necessary ingredients of a shopkeeper loaded into a shop and a storeroom. If a shop hasn't yet been reconnected, then something will happen to it as part of the plan that is in the works.
Seriously though, I re-connected every shop where I could find the necessary ingredients of a shopkeeper loaded into a shop and a storeroom. If a shop hasn't yet been reconnected, then something will happen to it as part of the plan that is in the works.
Re: Player Run Shops Question
What about players with dwellings and storeroom, but no shopkeeper? Will they be able to hire a shopkeeper?
Lathander,
Commander of Creativity
Commander of Creativity
Re: Player Run Shops Question
Yes, something will happen to shops which have a storeroom and no shopkeeper which may involve hiring a shopkeeper.Lathander wrote:What about players with dwellings and storeroom, but no shopkeeper? Will they be able to hire a shopkeeper?
Re: Player Run Shops Question
Should we try hiring now or wait for the time being?
Justice is not neccesarily honourable, it is a tolerable business, in essence you tolerate honour until it impedes justice, then you do what is right.
Spelling is not necessarily correct
Spelling is not necessarily correct
Re: Player Run Shops Question
The only change that has so far been made is that shops which had shopkeepers and storerooms have been modified such that the two are now correctly connected together (as well as some information about dwelling is now available in the 'worth' command).
No other changes have yet been made and the plans for player-run shops are in the works, but not yet completed or finalised. These plans will cover existing dwellings, and are not yet finalised. You are currently unable to hire a new shopkeeper or guard if your dwelling or shop does not already have one.
No other changes have yet been made and the plans for player-run shops are in the works, but not yet completed or finalised. These plans will cover existing dwellings, and are not yet finalised. You are currently unable to hire a new shopkeeper or guard if your dwelling or shop does not already have one.