Minor Temples area - player contributions wanted
- Kelemvor
- Sword Grand Master
- Posts: 2295
- Joined: Mon Apr 11, 2005 6:14 pm
- Location: The Fugue Plain within the Crystal Spire
Minor Temples area - player contributions wanted
Those of you who were playing this time last year may recall a call for players to help in building a set of minor towns and cities for the game.
This led to my building the minor settlements area.
Now that that settlements area is under review I plan on moving onto a new area which will be made up of shrines and small temples.
At this stage, I just need ideas for those uncoded deities which you feel are missing from the game.
PLEASE NOTE : These deities will not be coded, will not have immortal characters. This is just for the purposes of adding a few rooms, mobs and items to the game with the flavour of the deity.
Some examples of uncoded deities which have shrines or temples in game currently are: Deneir; Gwaeron Windstrom; Milil; Silvanus and Skerrit
For now, please restrict your ideas to the deities of the Faerunian human pantheon or the pantheons of the 'classical' races - elves, dwarves, drow, orcs gnomes and halflings.
Feel free to note them in this thread and to discuss the submissions made by others. I have a few that will definitely be included or excluded, but everything else is up for grabs.
This led to my building the minor settlements area.
Now that that settlements area is under review I plan on moving onto a new area which will be made up of shrines and small temples.
At this stage, I just need ideas for those uncoded deities which you feel are missing from the game.
PLEASE NOTE : These deities will not be coded, will not have immortal characters. This is just for the purposes of adding a few rooms, mobs and items to the game with the flavour of the deity.
Some examples of uncoded deities which have shrines or temples in game currently are: Deneir; Gwaeron Windstrom; Milil; Silvanus and Skerrit
For now, please restrict your ideas to the deities of the Faerunian human pantheon or the pantheons of the 'classical' races - elves, dwarves, drow, orcs gnomes and halflings.
Feel free to note them in this thread and to discuss the submissions made by others. I have a few that will definitely be included or excluded, but everything else is up for grabs.
...never send to know for whom the bell tolls,
it tolls for thee.
it tolls for thee.
Amaunataur, Jergal, Shaundakul, and the Elemental gods. ( Would be good ideas )
Gods I would recommend... Red Knight, Azuth, and ( if the city is a port, or is next to any major lakes/rivers ) Valkur.
Gods I would recommend... Red Knight, Azuth, and ( if the city is a port, or is next to any major lakes/rivers ) Valkur.
Jysrak Armgo of House Barrison Del'Armgo -MENZO-
Jys/rak: Jys = Hard, steel, unyielding, /rak = Chaos, storm, tempest
Jys/rak: Jys = Hard, steel, unyielding, /rak = Chaos, storm, tempest
- Kelemvor
- Sword Grand Master
- Posts: 2295
- Joined: Mon Apr 11, 2005 6:14 pm
- Location: The Fugue Plain within the Crystal Spire
A shrine or temple to Amaunator would make a good setting for a dungeon crawl or exploration, but probably won't be included in this effort.Over the centuries, many theories have been put forward by later religious scholars as to what ultimate fate Amaunator met. Some insist that he died, but others (notably the sunmasters of the Brotherhood of the Glorious Sun) argue that he was reborn as Lathander. Still others believe he survives as the vengeful Bedine deity known as At’ar the Merciless and yet others assert that he turned his back on Faerûn and entered the pantheon of the lands of Kara-Tur or simply moved on to other planets (such as Oerth). The truth is that with the loss of nearly all his followers in Netheril after its fall, Amaunator began the long, arduous, and painful process of dying of neglect. After about a millennium, he did not have enough power left to maintain his power base in the outer planes and was ruthlessly exiled to the Astral Plane. His corpse now drifts with the endless astral tides, awaiting a day when some ambitious spirit may help him regain his once-proud heritage.
...never send to know for whom the bell tolls,
it tolls for thee.
it tolls for thee.
It would be nice to see old Temples to dead gods, to see something of the history which is supposed to have existed in the realms. Ruins out there in the open wilderness are neat to find and give you a cool place to hang out for RP purposes. Myrkul, Bhaal, Mystryl, Amaunator, Karsus, Moander, Tyche, Ibrandul.
- Kelemvor
- Sword Grand Master
- Posts: 2295
- Joined: Mon Apr 11, 2005 6:14 pm
- Location: The Fugue Plain within the Crystal Spire
Faerûnian pantheon
The Faerûnian pantheon includes most deities worshipped by humans in Faerûn, the continent that forms the primary focus of the Forgotten Realms campaign setting. Many deities in this pantheon originated in separate human cultural pantheons which have since blended and combined, while others are mortals ascended to divinity or arrivals to Abeir-Toril from other worlds or settings through magical means.
Greater deities
Akadi:(Neutral) Goddess of elemental air, movement, speed, flying creatures
Teylas (aspect of Akadi): God of sky and storms for the Hord
Bane: God of hatred, tyranny, fear
Chauntea (also called Bhalla and Jannath): Goddess of agriculture, farmers, gardeners, summer
Cyric (possibly also called N'asr): God of murder, lies, intrigue, strife, deception, illusion
Grumbar: God of elemental earth, solidity, changelessness, oaths
Etugen (aspect of Grumbar): Goddess of the earth, herds, and pastures for the Horde
Istishia: God of elemental water, purification, wetness
Kelemvor (possibly also called N'asr): God of death, the dead
Kossuth: God of elemental fire, purification through fire
Lathander: God of spring, dawn, birth, youth, vitality, athletics
Mystra (also called Hidden One): Goddess of magic, spells, the Weave
Oghma (also called Curna): God of knowledge, invention, inspiration, bards
Shar: Goddess of dark, night, loss, forgetfulness, unrevealed secrets, caverns, dungeons, the Underdark
Silvanus: God of wild nature, druids
Sune: Goddess of beauty, love, passion
Talos (also called Bhaelros and Kozah): God of storms, destruction, rebellion, conflagrations, earthquakes, vortices
Tempus: God of war, battle, warriors
Tyr: God of justice
Ubtao: God of creation, jungles, Chult, the Chultans, dinosaurs
Intermediate deities
Beshaba: Goddess of random mischief, misfortune, bad luck, accidents
Gond (also called Zionel): God of artifice, craft, construction, smithwork
Helm: God of guardians, protectors, protection
Ilmater: God of endurance, suffering, martyrdom, perseverance
Lolth: Goddess of Drow, Spiders, Darkness, and Assassination
Mielikki: Goddess of forests, forest creatures, rangers, dryads, autumn
Selûne (also called Bright Nydra, Elah, and Lucha): Goddess of the moon, stars, navigation, prophecy, questers, good and neutral lycanthropes
Tymora: Goddess of good fortune, skill, victory, adventurers
Umberlee: Goddess of oceans, currents, waves, sea winds
Lesser deities
Auril: Goddess of cold, winter
Azuth: God of wizards, mages, spellcasters in general
Deneir: God of glyphs, images, literature, scribes, cartography
Eldath: Goddess of quiet places, springs, pools, peace, waterfalls
Lliira: Goddess of joy, happiness, dance, festivals, freedom, liberty
Loviatar: Goddess of pain, hurt, agony, torment, suffering, torture
Malar: God of hunters, stalking, bloodlust, evil lycanthropes
Mask: God of thieves, thievery, shadows,
Milil: God of poetry, song, eloquence
Shaundakul: God of wind, portals, travel, exploration, caravans
Talona: Goddess of disease, poison
Sss'thasine'ss (aspect of Talona): venomous creatures
Tiamat: Goddess of evil dragons, evil reptiles, greed, Chessenta
Torm: God of duty, loyalty, obedience, paladins
Waukeen: Goddess of trade, money, wealth
Demideities
Finder Wyvernspur: God of the cycle of life, transformation of art, saurials
Garagos (also called Targus): God of war, skill-at-arms, destruction, plunder
Gargauth: God of betrayal, cruelty, political corruption, powerbrokers
Gwaeron Windstrom: God of tracking, rangers of the North
Hoar (also called Assuran): God of revenge, retribution, poetic justice
Jergal: God of fatalism, proper burial, guardian of tombs
Lurue: Goddess of talking beasts, intelligent nonhumanoid creatures
Nobanion: God of royalty, lions and feline beasts, good beasts
Red Knight: Goddess of strategy, planning, tactics
Savras: God of divination, fate, truth
Sharess (also called Bast): Goddess of hedonism, sensual fulfillment, festhalls, cats
Shiallia: Goddess of woodland glades, woodland fertility, the High Forest, Neverwinter Wood
Siamorphe: Goddess of nobles, rightful rule of nobility, human royalty
Ulutiu: God of glaciers, polar environments, Arctic dwellers
Uthgar: God of the Uthgardt barbarian tribes, physical strength
Black Lion (totem of Uthgar)
Black Raven (totem of Uthgar)
Blue Bear (totem of Uthgar)
Elk (totem of Uthgar)
Gray Wolf (totem of Uthgar)
Great Wyrm (totem of Uthgar)
Griffon (totem of Uthgar)
Red Tiger (also called Snow Cat) (totem of Uthgar)
Sky Pony (totem of Uthgar)
Tree Ghost (totem of Uthgar)
Thunderbeast (totem of Uthgar)
Valkur: God of sailors, ships, favourable winds, naval combat
Velsharoon: God of necromancy, necromancers, evil liches, undeath
Drow deities
Collectively, the drow deities are known as the Dark Seldarine.
Eilistraee : Goddess of song, beauty, dance, swordwork, hunting, moonlight
Kiaransalee : Goddess of undead, vengeance. Deceased 1377 DR. Name Erased and Forgotten
Ghaunadaur :God of oozes, slimes, jellies, outcasts, ropers, rebels
Lolth (formerly named Araushnee) : Goddess of spiders, evil, darkness, chaos, assassins, drow
Selvetarm : God of drow warriors. Deceased 1375 DR
Vhaeraun : God of thievery, drow males, evil activity on the surface. Deceased 1375 DR. Killed by Eilistraee
Dwarven deities
Collectively, the dwarven deities (except Deep Duerra and Laduguer) are known as the Morndinsamman.
Abbathor : God of greed
Berronar Truesilver : Goddess of safety, honesty, home, healing, the dwarven family, records, marriage, faithfulness, loyalty, oaths
Clanggedin Silverbeard : God of battle, war, valor, bravery, honor in battle
Deep Duerra : Goddess of duergar, psionics, conquest, expansion
Dugmaren Brightmantle : God of scholarship, invention, discovery
Dumathoin : God of buried wealth, ores, gems, mining, exploration, shield dwarves, guardian of the dead
Gorm Gulthyn : God of guardian of all dwarves, defense, watchfulness
Haela Brightaxe : Goddess of luck in battle, joy of battle, dwarven fighters
Laduguer : God of duergar, magic weapon creation, artisans, magic
Marthammor Duin : God of guides, explorers, expatriates, travelers, lightning
Moradin : God of dwarves, creation, smithing, protection, metalcraft, stonework
Sharindlar : Goddess of healing, mercy, romantic love, fertility, dancing, courtship, the moon
Thard Harr : God of wild dwarves, jungle survival, hunting
Vergadain : God of wealth, luck, chance, nonevil thieves, suspicion, trickery, negotiation, sly cleverness
Elven deities
Collectively, the elven deities are known as the Seldarine.
Aerdrie Faenya : Goddess of air, weather, avians, rain, fertility, avariels
Angharradh : Goddess of spring, fertility, planting, birth, defense, wisdom
Corellon Larethian : God of magic, music, arts, crafts, war, the elven race (especially sun elves), poetry, bards, warriors
Deep Sashelas : God of oceans, sea elves, creation, knowledge
Erevan Ilesere : God of mischief, change, rogues
Fenmarel Mestarine : God of feral elves, outcasts, scapegoats, isolation
Hanali Celanil : Goddess of love, romance, beauty, enchantments, magic item artistry, fine art, and artists
Labelas Enoreth : God of time, longevity, the moment of choice, history
Rillifane Rallathil : God of woodlands, nature, wild elves, druids
Sehanine Moonbow : Goddess of mysticism, dreams, death, journeys, transcendence, the moon, the stars, the heavens, moon elves
Shevarash : God of hatred of the drow, loss, crusades, vengeance
Solonor Thelandira : God of archery, hunting, wilderness survival
Gnome deities
Collectively, the gnome deities are known as the Lords of the Golden Hills.
Baravar Cloakshadow : God of illusions, deception, traps, wards
Baervan Wildwanderer : God of forests, travel, nature
Callarduran Smoothhands : God of stone, the Underdark, mining, the svirfneblin
Flandal Steelskin : God of mining, physical fitness, smithing, metalworking
Gaerdal Ironhand : God of vigilance, combat, martial defense
Garl Glittergold : God of protection, humor, trickery, gem cutting, gnomes
Segojan Earthcaller : God of earth, nature, the dead
Urdlen : God of greed, bloodlust, evil, hatred, uncontrolled impulse, spriggans
Halfling deities
Collectively, the halfling deities are known as Yondalla's Children.
Arvoreen : God of defense, war, vigilance, halfling warriors, duty
Brandobaris : God of stealth, thievery, adventuring, halfling rogues
Cyrrollalee : Goddess of friendship, trust, the hearth, hospitality, crafts
Sheela Peryroyl : Goddess of nature, agriculture, weather, song, dance, beauty, romantic love
Urogalan : God of earth, death, protection of the dead
Yondalla : Goddess of protection, bounty, halflings, children, security, leadership, wisdom, creation, family, tradition
Orc deities
Bahgtru : God of loyalty, stupidity, brute strength
Gruumsh : God of orcs, conquest, survival, strength, territory
Ilneval : God of war, combat, overwhelming numbers, strategy
Luthic : Goddess of caves, orc females, home, wisdom, fertility, healing, servitude
Shargaas : God of night, thieves, stealth, darkness, the Underdark
Yurtrus : God of death, disease
...never send to know for whom the bell tolls,
it tolls for thee.
it tolls for thee.
- Kelemvor
- Sword Grand Master
- Posts: 2295
- Joined: Mon Apr 11, 2005 6:14 pm
- Location: The Fugue Plain within the Crystal Spire
Always remember, if you have a good idea or want to see something in game that isn't... Dalvyn waits with open arms for new builders.
I aim to cover between 10 and 20 uncoded deities with this area, simple 1 room shrines and a few 2-3 room temples. As you can see from the above list of 'living' deities, there are already quite a large number to choose from, so adding dead deities would detract from that somewhat.
I aim to cover between 10 and 20 uncoded deities with this area, simple 1 room shrines and a few 2-3 room temples. As you can see from the above list of 'living' deities, there are already quite a large number to choose from, so adding dead deities would detract from that somewhat.
...never send to know for whom the bell tolls,
it tolls for thee.
it tolls for thee.
Sehanine Moonbow, Hanali Celanil, Labelos Enoreth, Erevan Ilesere Fenmarel...Uhm...Alright, just every member of the Seldarine, Please?
(I volunteer. Surprise )
(I volunteer. Surprise )
Weit in der Champagne im Mittsommergrün,
dort, wo zwischen Grabkreuzen Mohnblumen blühn,
da flüstern die Gräser und wiegen sich leicht
im Wind, der sanft über das Gräberfeld streicht.
dort, wo zwischen Grabkreuzen Mohnblumen blühn,
da flüstern die Gräser und wiegen sich leicht
im Wind, der sanft über das Gräberfeld streicht.
For ones I know there are player followers for : Auril, Velsharoon (one that is NOT in UM), Hanali, Shaundakal, Shevarash
Shrines/temples I would like to see : Siamorphe (Waterdeep), Silvanus, Kossuth, Istishia, Grumbar, Akadi, Azuth
I as well would like to see temples to the dead gods... I would really like to see shrines to the elemental gods as gesani are now in game (see above)
Shrines/temples I would like to see : Siamorphe (Waterdeep), Silvanus, Kossuth, Istishia, Grumbar, Akadi, Azuth
I as well would like to see temples to the dead gods... I would really like to see shrines to the elemental gods as gesani are now in game (see above)
Would also love to see Azuth in the game. Would call for a different view of 'spellcasting' then those stuck up mystrans have.
"Be bold and let your feet guide you upon your own path. With any Luck, you'll wind up in a fabulous place. Work upon your skills, perfect them. You will be rewarded as you want" - Orplar Leafall, Lucks Guide
Temples to Hoar, Gargauth and Jergal would be interesting. A good dead god would be Borem of the Lake of Boiling Mud, god of fear and hatred. Ubtao the god of Mazes and Chult. Silvanus, and Tiamat.
Justice is not neccesarily honourable, it is a tolerable business, in essence you tolerate honour until it impedes justice, then you do what is right.
Spelling is not necessarily correct
Spelling is not necessarily correct
- Horace
- Sword Grand Master
- Posts: 546
- Joined: Tue May 22, 2007 2:22 am
- Location: Ankeny, Iowa
- Contact:
You can make Gargauth's just like Siamorphe's...but put a goatee on it. I can also write up the description if you'd like. I like writing descriptions.
Listen up! People pay good money to see this movie! When they go out to a theater they want cold sodas, hot popcorn, and no monsters in the projection booth! Do I have to come up there myself? Do you think the Gremsters can stand up to the Hulkster?
Strongly suggest shrines to the 4 elemental gods that did not require a trip to Undermountain to visit. The statues in the Oghma's new gallery in Waterdeep are impressive. More content would be nice.
Also wouldn't mind seeing an Auril holy place, perhaps a run-down shrine to Jergal, Valkur honored in Waterdeep or some other coast-side settlement, and that old bag of bones: Velsharoon mentioned somewhere.
Also wouldn't mind seeing an Auril holy place, perhaps a run-down shrine to Jergal, Valkur honored in Waterdeep or some other coast-side settlement, and that old bag of bones: Velsharoon mentioned somewhere.
-Gilain- -Trilev- -Siros-
You do not need to change the world, merely leave it a little better than how you found it.
You do not need to change the world, merely leave it a little better than how you found it.