Post
by Kregor » Wed Aug 06, 2008 4:44 pm
Actually, per last discussion between Christophe and I, we honestly don't care if the food sold at shops decays at all or not. The code for decaying food as it is, and the ratio of game time vs. real time doesn't really lend itself, IMO, to practical purchase and storage of food. And the poison and echoes that result from the decay are a little too tasteless in my personal opinion. In other words, a little too much realism intruding itself upon the fun of the game.
You can set the decay timers to 0, and they will not rot at all. So long as they're paid for, and not free food sources, I see no problem in making them perpetual.
"There is no safety for honest men except by believing all possible evil of evil men."
Kregor - Ranger of Tangled Trees
Rozor - Lady Luck's Duelist
Tygen - Ranger-Bard of Mielikki