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Guilds

There are a number of guilds available for a character to join.  Most of
them aid in the further development of their class. The following guilds
are available by class:

Warrior: Fighters, Rangers, Paladins, Barbarians
Wizard: Mages, Illusionists, Transmuters, Necromancers, Invokers,
Enchanters, Abjurers, Conjurers
Priest: Determined by Deity followed. See DEITY
Rogue: Thieves, Bards

There are also organisations that a character may join for further
roleplay. These include the Harpers, the Zhentarim, and others.

Related topics...

Priests Rogues The Score Sheet
Warriors Wizard
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