Search found 46 matches

by Vindur
Mon Jun 18, 2007 3:59 am
Forum: Game Suggestions
Topic: [SKILL] Fascinate
Replies: 5
Views: 4395

It works only when the bardic singing is in effect or the method chosen (telling jokes, juggling knifes, etc) to cause fascination, that should be RPed. The maximum number of rounds that a bard can fascinate is related to the bard character level, and a creature is fascinated as long the bard is cau...
by Vindur
Sun Jun 10, 2007 6:02 pm
Forum: Game Suggestions
Topic: [COMMAND] Match
Replies: 1
Views: 2490

[COMMAND] Match

syntax: Match <charactername> Unmatch By using this command your number of attacks and the skill level of your additional attacks is lowered to match the character whom you are paired. By using unmatch you return to your original levels. With this command could be possible training with high-level c...
by Vindur
Thu Jun 07, 2007 5:00 pm
Forum: General Discussion
Topic: Uncoded hometowns
Replies: 2
Views: 2348

Thanks for the answer :)
by Vindur
Thu Jun 07, 2007 9:57 am
Forum: Game Suggestions
Topic: [SPELLS] Illusion ideas
Replies: 2
Views: 3319

I'm also in love with the school of illusion and I also think that it could use some more spells.
by Vindur
Thu Jun 07, 2007 9:52 am
Forum: General Discussion
Topic: Uncoded hometowns
Replies: 2
Views: 2348

Uncoded hometowns

I would like to know the policy, if possible, the policy related to claiming that you are from an uncoded hometown like Calismhan/Evermeet and if when that hometown becomes coded you could have your hometown changed to it.
by Vindur
Thu Jun 07, 2007 9:43 am
Forum: General Discussion
Topic: Alternative domains for Clerics.
Replies: 0
Views: 2296

Alternative domains for Clerics.

Hello. I thought the following idea that could make more interesting the cleric class and also more dynamic. Actually clerics unlike D&D don't choose their domains, they get two from all that his deity offers. For example: Clerics of Mystra have as domains Magic Domain and Illusion Domain, but t...
by Vindur
Mon Jun 04, 2007 4:19 pm
Forum: Game Suggestions
Topic: [SKILL] Fascinate
Replies: 5
Views: 4395

Charm allows you to give orders, fascinate not. The closest spell would be mass hold person with the BIG difference that attacking someone fascinated ends the fascination, also someone who hasn't be fascinated in the first round, could be it in the followings as long the bard continues trying to cau...
by Vindur
Mon Jun 04, 2007 12:15 pm
Forum: Game Suggestions
Topic: [SKILL] Fascinate
Replies: 5
Views: 4395

[SKILL] Fascinate

A bard can use his music or poetics to cause one or more creatures to become fascinated with him. Each creature to be fascinated must be able to see and hear the bard. The bard must also be able to see the creature. Attempting to fascinate costs 1 "sing use" and uses the sing skill level t...
by Vindur
Tue May 29, 2007 8:12 pm
Forum: General Discussion
Topic: Immortal Conduct
Replies: 41
Views: 22098

The imm/person running a particular deity is the arbiter of what that faith is within FK. Not FR, FK. Since people could come to this mud interested in FR could the deities that know that their deities diverge from the books, write down these divergences somewhere? If I were new to the mud but no f...
by Vindur
Mon May 21, 2007 8:20 am
Forum: General Discussion
Topic: Disguise Expansion
Replies: 1
Views: 1993

Having the ability of appearing as "a crippled beggar" or "a citizen of Waterdeep" would be really cool since most adventurers will pay them less attention that if they looked as an adventurer.
by Vindur
Mon May 21, 2007 8:11 am
Forum: General Discussion
Topic: Dual Wield?
Replies: 4
Views: 3615

There are skills that make the thief class unique and desirable in any party: disable trap and lockpick alongside track and gouge/backstab/circle stab, I don't think dual wield is something as exclusive since two other classes have it to draw a line between a thief and a bard.
by Vindur
Mon May 21, 2007 8:02 am
Forum: General Discussion
Topic: Great cleave
Replies: 37
Views: 19734

I think that Greater Cleave is useful for what is it aimed for and does it perfectly, killing WEAK enemies, making your attacks more lethal would be the domain of another feat.
by Vindur
Fri May 18, 2007 8:26 am
Forum: Game Suggestions
Topic: [SPELL] Silent Image
Replies: 6
Views: 5114

Or for performing illusionist shows or for scaring someone else.
by Vindur
Thu May 17, 2007 11:15 am
Forum: Game Suggestions
Topic: [SPELL] Silent Image
Replies: 6
Views: 5114

[SPELL] Silent Image

Silent Image
Illusion (Figment)
Level: Brd 1, Sor/Wiz 1

This spell creates the visual illusion of an object or creature as visualized by you. The illusion does not create sound, smell, texture, or temperature.
by Vindur
Fri May 11, 2007 7:45 pm
Forum: Game Suggestions
Topic: [FEAT] Sleight of hand
Replies: 0
Views: 2170

[FEAT] Sleight of hand

You make invisible (if you want) moving items in your inventory; you can take something from any of you containers, put something in your containers, removing something from your hands and leaving it in your inventory, hold something that you have in your inventary in your hands without others notic...
by Vindur
Tue May 08, 2007 6:04 pm
Forum: General Discussion
Topic: Bards need some love
Replies: 0
Views: 1913

Bards need some love

This time my suggestion to enhance one class falls upon bards. I would like to suggest the following additions that will bring bards closer to the bard class in D&D. First: Addition of meditate skill; bards can't cast as many spells as a pure spellcaster and that is fine for bards, but all spell...
by Vindur
Mon May 07, 2007 5:19 pm
Forum: General Discussion
Topic: Dual Wield?
Replies: 4
Views: 3615

Bards who could dual wield would be a nice thing to see and it isn't something strange there was a bard kit called "blade" who focused in those bards who are not singers but excellent acrobats and deadly with light weapons. Anyway one of the things that I would kill for is an expansion of ...
by Vindur
Mon May 07, 2007 2:17 pm
Forum: Game Suggestions
Topic: [FEAT] Elven blood
Replies: 4
Views: 4047

[FEAT] Elven blood

You have been learning about your elven heritage.

You get elven language at grandmaster level and you get the same weapons proficiencies that a elf.

Only half-elves can get this feat.
by Vindur
Tue May 01, 2007 11:21 pm
Forum: Game Suggestions
Topic: [FEAT] Mercantile Background
Replies: 4
Views: 3771

[FEAT] Mercantile Background

You have great understanding on how businesses work so you can get a good price in almost everything you buy or sell.

You get haggle as skill.

You must be from Westgate to get this feat.
by Vindur
Mon Apr 30, 2007 4:21 pm
Forum: General Discussion
Topic: On clerics and magic
Replies: 19
Views: 9946

Bane ==== Enchantment (Compulsion) [Fear, Mind-Affecting] Area: Group Bane is a spell that frightens people, not an evil spell. I'm sure that a priest of Torm will inspire fear in their evil enemies while acting good and isn't evil for doing so. After looking the cleric spell list I haven't found a...