Search found 46 matches
- Mon Jun 18, 2007 3:59 am
- Forum: Game Suggestions
- Topic: [SKILL] Fascinate
- Replies: 5
- Views: 4395
It works only when the bardic singing is in effect or the method chosen (telling jokes, juggling knifes, etc) to cause fascination, that should be RPed. The maximum number of rounds that a bard can fascinate is related to the bard character level, and a creature is fascinated as long the bard is cau...
- Sun Jun 10, 2007 6:02 pm
- Forum: Game Suggestions
- Topic: [COMMAND] Match
- Replies: 1
- Views: 2490
[COMMAND] Match
syntax: Match <charactername> Unmatch By using this command your number of attacks and the skill level of your additional attacks is lowered to match the character whom you are paired. By using unmatch you return to your original levels. With this command could be possible training with high-level c...
- Thu Jun 07, 2007 5:00 pm
- Forum: General Discussion
- Topic: Uncoded hometowns
- Replies: 2
- Views: 2348
- Thu Jun 07, 2007 9:57 am
- Forum: Game Suggestions
- Topic: [SPELLS] Illusion ideas
- Replies: 2
- Views: 3319
- Thu Jun 07, 2007 9:52 am
- Forum: General Discussion
- Topic: Uncoded hometowns
- Replies: 2
- Views: 2348
Uncoded hometowns
I would like to know the policy, if possible, the policy related to claiming that you are from an uncoded hometown like Calismhan/Evermeet and if when that hometown becomes coded you could have your hometown changed to it.
- Thu Jun 07, 2007 9:43 am
- Forum: General Discussion
- Topic: Alternative domains for Clerics.
- Replies: 0
- Views: 2296
Alternative domains for Clerics.
Hello. I thought the following idea that could make more interesting the cleric class and also more dynamic. Actually clerics unlike D&D don't choose their domains, they get two from all that his deity offers. For example: Clerics of Mystra have as domains Magic Domain and Illusion Domain, but t...
- Mon Jun 04, 2007 4:19 pm
- Forum: Game Suggestions
- Topic: [SKILL] Fascinate
- Replies: 5
- Views: 4395
Charm allows you to give orders, fascinate not. The closest spell would be mass hold person with the BIG difference that attacking someone fascinated ends the fascination, also someone who hasn't be fascinated in the first round, could be it in the followings as long the bard continues trying to cau...
- Mon Jun 04, 2007 12:15 pm
- Forum: Game Suggestions
- Topic: [SKILL] Fascinate
- Replies: 5
- Views: 4395
[SKILL] Fascinate
A bard can use his music or poetics to cause one or more creatures to become fascinated with him. Each creature to be fascinated must be able to see and hear the bard. The bard must also be able to see the creature. Attempting to fascinate costs 1 "sing use" and uses the sing skill level t...
- Tue May 29, 2007 8:12 pm
- Forum: General Discussion
- Topic: Immortal Conduct
- Replies: 41
- Views: 22098
The imm/person running a particular deity is the arbiter of what that faith is within FK. Not FR, FK. Since people could come to this mud interested in FR could the deities that know that their deities diverge from the books, write down these divergences somewhere? If I were new to the mud but no f...
- Mon May 21, 2007 8:20 am
- Forum: General Discussion
- Topic: Disguise Expansion
- Replies: 1
- Views: 1993
- Mon May 21, 2007 8:11 am
- Forum: General Discussion
- Topic: Dual Wield?
- Replies: 4
- Views: 3615
- Mon May 21, 2007 8:02 am
- Forum: General Discussion
- Topic: Great cleave
- Replies: 37
- Views: 19734
- Fri May 18, 2007 8:26 am
- Forum: Game Suggestions
- Topic: [SPELL] Silent Image
- Replies: 6
- Views: 5114
- Thu May 17, 2007 11:15 am
- Forum: Game Suggestions
- Topic: [SPELL] Silent Image
- Replies: 6
- Views: 5114
[SPELL] Silent Image
Silent Image
Illusion (Figment)
Level: Brd 1, Sor/Wiz 1
This spell creates the visual illusion of an object or creature as visualized by you. The illusion does not create sound, smell, texture, or temperature.
Illusion (Figment)
Level: Brd 1, Sor/Wiz 1
This spell creates the visual illusion of an object or creature as visualized by you. The illusion does not create sound, smell, texture, or temperature.
- Fri May 11, 2007 7:45 pm
- Forum: Game Suggestions
- Topic: [FEAT] Sleight of hand
- Replies: 0
- Views: 2170
[FEAT] Sleight of hand
You make invisible (if you want) moving items in your inventory; you can take something from any of you containers, put something in your containers, removing something from your hands and leaving it in your inventory, hold something that you have in your inventary in your hands without others notic...
- Tue May 08, 2007 6:04 pm
- Forum: General Discussion
- Topic: Bards need some love
- Replies: 0
- Views: 1913
Bards need some love
This time my suggestion to enhance one class falls upon bards. I would like to suggest the following additions that will bring bards closer to the bard class in D&D. First: Addition of meditate skill; bards can't cast as many spells as a pure spellcaster and that is fine for bards, but all spell...
- Mon May 07, 2007 5:19 pm
- Forum: General Discussion
- Topic: Dual Wield?
- Replies: 4
- Views: 3615
- Mon May 07, 2007 2:17 pm
- Forum: Game Suggestions
- Topic: [FEAT] Elven blood
- Replies: 4
- Views: 4047
[FEAT] Elven blood
You have been learning about your elven heritage.
You get elven language at grandmaster level and you get the same weapons proficiencies that a elf.
Only half-elves can get this feat.
You get elven language at grandmaster level and you get the same weapons proficiencies that a elf.
Only half-elves can get this feat.
- Tue May 01, 2007 11:21 pm
- Forum: Game Suggestions
- Topic: [FEAT] Mercantile Background
- Replies: 4
- Views: 3771
[FEAT] Mercantile Background
You have great understanding on how businesses work so you can get a good price in almost everything you buy or sell.
You get haggle as skill.
You must be from Westgate to get this feat.
You get haggle as skill.
You must be from Westgate to get this feat.
- Mon Apr 30, 2007 4:21 pm
- Forum: General Discussion
- Topic: On clerics and magic
- Replies: 19
- Views: 9946
Bane ==== Enchantment (Compulsion) [Fear, Mind-Affecting] Area: Group Bane is a spell that frightens people, not an evil spell. I'm sure that a priest of Torm will inspire fear in their evil enemies while acting good and isn't evil for doing so. After looking the cleric spell list I haven't found a...