Search found 2765 matches
- Tue Feb 19, 2019 2:20 am
- Forum: General Discussion
- Topic: Trade Bar Discussion
- Replies: 5
- Views: 88
Re: Trade Bar Discussion
There definitely will be more exchange places, but I would rather fine tune the idea then copy it rather than later edit code in a million different places.. :) Some things I considered: - making these regional (maybe Waterdeep will take your bar from Zhentil Keep, but someone else will not?) - maki...
- Tue Feb 19, 2019 2:08 am
- Forum: Events
- Topic: :: Decorate Your World :: Make somewhere cool
- Replies: 10
- Views: 1999
Re: :: Decorate Your World :: Make somewhere cool
There was a lot of good content submitted that I think struck a nice balance between canon lore and our own homegrown FK lore. The staff discussed and the winners are (in no particular order):
Grenwyn, Hrosskell, Myn, Tandria
Please reach out to me via PM and we can discuss prizes.
Grenwyn, Hrosskell, Myn, Tandria
Please reach out to me via PM and we can discuss prizes.
- Mon Feb 18, 2019 9:33 pm
- Forum: General Discussion
- Topic: Important Area or Code Upgrades
- Replies: 150
- Views: 74052
Re: Important Area or Code Upgrades
Trade Bars Grenwyn submitted a suggestion about exchanging money for an object which represents its total value and we have implemented that idea in a pilot capacity. Now PCs will be able to visit Waterdeep's main bank (at the Market Square) and exchange money with a merchant for trade bars in the ...
- Mon Feb 18, 2019 9:33 pm
- Forum: General Discussion
- Topic: Trade Bar Discussion
- Replies: 5
- Views: 88
Trade Bar Discussion
Share your thoughts about trade bars.
- Thu Feb 07, 2019 6:50 pm
- Forum: Stories from the Forgotten Kingdoms
- Topic: Sonnlinor Rogni Raudskegr Loses his Challenge to Dame Elisabeth Marshall of Tyr
- Replies: 2
- Views: 111
Sonnlinor Rogni Raudskegr Loses his Challenge to Dame Elisabeth Marshall of Tyr
TO THE MOUTH AND HAND OF MOB JUSTICE, I, ROGNI RAUDSKEGR, HONORED SONNLINOR OF THE FATHER OF ALL DWARVES HEREBY MAKE DECLARATION OF INTENT TO DEFEND THE HONOR OF MY FALLEN KINSMAN, OF CLAN AND OF HOLY WORSHIP, DUGNI OF MORADIN WHAT CRIMES MAY HAVE PASSED BY A FOOL DWARF'S HANDS ARE NOT NOW MY CONCE...
- Tue Feb 05, 2019 6:14 pm
- Forum: Confirmed Bugs
- Topic: Favor from steal and plant
- Replies: 1
- Views: 54
Re: Favor from steal and plant
Oghma is not configured to take favor for theft.
No deity which is configured to provide favor for the steal element does reward it for successful use of the steal command; they all award favor for successful use of the plant command (which also leverages the steal skill).
No deity which is configured to provide favor for the steal element does reward it for successful use of the steal command; they all award favor for successful use of the plant command (which also leverages the steal skill).
- Sat Feb 02, 2019 2:41 am
- Forum: General Discussion
- Topic: Riposte?
- Replies: 9
- Views: 2879
- Sat Feb 02, 2019 2:36 am
- Forum: Resolved Bugs
- Topic: Buggy harp
- Replies: 1
- Views: 732
Re: Buggy harp
Yeah, these needed some work. I've changed a lot here so that they make more sense. Pending game update.
- Thu Jan 24, 2019 3:32 pm
- Forum: Unconfirmed Bugs
- Topic: Griffonhome chariots
- Replies: 1
- Views: 155
Re: Griffonhome chariots
It looks as if this is run on a time program and they can sometimes be irregular. Specifically, they can fire at weird times during the appointed hour. At a glance, the code looks fine, but I'll leave this here to see if any others have similar experiences which can help to diagnose.
- Thu Jan 24, 2019 3:26 pm
- Forum: Resolved Bugs
- Topic: Dawngleam Coin Quest Bug
- Replies: 1
- Views: 129
Re: Dawngleam Coin Quest Bug
The code actually works fine now (you could just say "yes" to receive the coin), but there was a typo in his speech prog preventing it from prompting you to do so. This is now fixed. Thanks.
- Sun Jan 20, 2019 10:36 pm
- Forum: Resolved Bugs
- Topic: a clockwork breathing mechanism with a sapphire dive mask
- Replies: 1
- Views: 964
Re: a clockwork breathing mechanism with a sapphire dive mask
This was a byproduct of the code used here, but it should not affect the models now for sale in game.
- Sun Jan 20, 2019 5:25 am
- Forum: Resolved Bugs
- Topic: clockwork breathing mechanism with a sapphire dive mask
- Replies: 1
- Views: 149
Re: clockwork breathing mechanism with a sapphire dive mask
These are back in game now and they work.
- Sun Jan 20, 2019 2:54 am
- Forum: Unconfirmed Bugs
- Topic: Y tu, Noober?!
- Replies: 3
- Views: 230
Re: Y tu, Noober?!
We can refer it to the builder for his review, but if Noober is simpleton enough to befriend one on the basis of listening to him for a few minutes then it stands to reason that he might not be the most loyal friend...
- Sun Jan 20, 2019 2:52 am
- Forum: Resolved Bugs
- Topic: Typo in Exit
- Replies: 1
- Views: 132
Re: Typo in Exit
This is not a bug, or rather nothing to do with any typos in the area file. The display you're seeing only shows so much of the room's name and it cut it in the midst of a color tag (even though that tag is correct and full in the area file). I am not really sure if this is on the MUD or the client ...
- Sun Jan 06, 2019 6:13 am
- Forum: Events
- Topic: Wedding of Harroghty and Aoife
- Replies: 6
- Views: 668
Re: Wedding of Harroghty and Aoife
Thanks to all who came to the ceremony and the feast. Great contributions were made and a lot of fun was had!
- Fri Jan 04, 2019 11:14 pm
- Forum: Resolved Bugs
- Topic: Draegan's mobile forge
- Replies: 2
- Views: 212
Re: Draegan's mobile forge
You probably quit while it was closing previously and it did not finish the sequence. Make sure that it completes its opening and closing sequences and it will be fine.
Sidenote: Kaden, you probably want to look at how the value5 bits are set to prevent these kinds of hangups in the future.
Sidenote: Kaden, you probably want to look at how the value5 bits are set to prevent these kinds of hangups in the future.
- Fri Jan 04, 2019 11:09 pm
- Forum: Events
- Topic: :: Decorate Your World :: Make somewhere cool
- Replies: 10
- Views: 1999
Re: :: Decorate Your World :: Make somewhere cool
This is closed now. We'll announce the winners soon.
- Thu Jan 03, 2019 3:14 pm
- Forum: Resolved Bugs
- Topic: Riding lizards have impassable damage reduction.
- Replies: 1
- Views: 156
Re: Riding lizards have impassable damage reduction.
This is fixed. When anything like this happens, anyone can please notify the staff and we can fix it pretty quickly. It's a known issue with an easy fix.
- Thu Jan 03, 2019 1:36 pm
- Forum: Resolved Bugs
- Topic: Typo: Slaves in Temple Yard
- Replies: 1
- Views: 146
Re: Typo: Slaves in Temple Yard
Talos fixed this a while ago and I updated it today on the game port.
- Thu Jan 03, 2019 5:25 am
- Forum: World
- Topic: Sword vs Spear
- Replies: 1
- Views: 570
Sword vs Spear
Now, game mechanics vary from the real world, but this might be interesting as you consider how you're RPing your PC's combat IC: https://www.youtube.com/watch?v=uLLv8E2pWdk (the rest of this guy's channel is good, too)